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Natsuki/commands/fun/marry.js

88 lines
6.6 KiB

3 years ago
const Discord = require('discord.js');
const UserData = require('../../models/user');
const ask = require("../../util/ask");
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module.exports = {
name: "marry",
meta: {
category: 'Fun',
description: "Marry someone to get some extra fun benefits!",
syntax: '`marry <@user|status|decline>`',
extra: null,
guildOnly: true
},
help: new Discord.MessageEmbed()
.setTitle("Help -> Marriage")
.setDescription("Marry another Natsuki user. They'll have to accept your marriage request for you to be able to marry them, though.")
.addField("Syntax", "`marry <@user|status|decline>`"),
async execute(message, msg, args, cmd, prefix, mention, client) {
if (!args.length) {return message.channel.send(`Syntax: \`${prefix}marry <@user|status|decline>\``);}
if (['s', 'status', 'v', 'view'].includes(args[0].toLowerCase())) {
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const tu = await UserData.findOne({uid: message.author.id});
if (!tu || !tu.marriedTo) {return message.channel.send("You aren't married to anyone :(");}
else {return message.channel.send({embeds: [new Discord.MessageEmbed()
.setTitle("Marriage Status")
.setDescription(`<@${message.author.id}> is married to <@${tu.marriedTo}>!`)
.setColor('c375f0')
.setFooter({text: "Natsuki", iconURL: client.user.avatarURL()})
.setTimestamp()
]});}
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} else if (['d', 'decline', 'r', 'reject'].includes(args[0].toLowerCase())) {
let requests = client.misc.cache.marriageRequests.filter(u => u === message.author.id);
if (!requests.size) {return message.channel.send("You don't have any people trying to marry you!");}
let ra = Array.from(requests.keys());
message.channel.send({embeds: [new Discord.MessageEmbed()
.setTitle("Current Marriage Requests")
.setDescription(ra.map((r, i) => `${i+1}. <@${r}>`).join("\n"))
.addField("Decline", "To decline someone's request, please reply with the number that corresponds to the person you'd like to decline.")
.setColor('c375f0')
.setFooter({text: "Natsuki", iconURL: client.user.avatarURL()})
.setTimestamp()
]});
try {
let res = await message.channel.awaitMessages({filter: (m) => m.author.id === message.author.id, max: 1, errors: ['time'], time: 60000});
res = res.first().content;
if (isNaN(Number(res))) {return message.channel.send("You must reply with a number!");}
res = Number(res);
if (res < 1 || res > ra.length + 1) {return message.channel.send("That number isn't in your list.");}
let person = ra[res-1];
let err = false;
await message.guild.members.fetch(person).catch(() => err = true);
if (err) {return message.channel.send("There was an error in trying to do that!");}
let conf = await ask(message, `Are you sure you want to decline ${client.utils.ps(message.guild.members.cache.get(person).displayName)} marriage request?`, 60000);
if (!conf) {return;}
if (!['y', 'yes', 'ye', 'sure', 'mhm'].includes(conf.toLowerCase())) {return message.channel.send("Okay, nevermind then!");}
client.misc.cache.marriageRequests.delete(person);
return message.channel.send("Request declined.");
} catch {return message.reply("That request timed out. Please try again.");}
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} else {
if (!mention) {return message.channel.send("You have to mention the person you'd like to marry!");}
if (!message.guild.members.cache.has(mention.id)) {return message.channel.send("I can't find that user! Make sure they're in this server before trying to marry them, or go to a server they're in. If you're certain that person is in this server, then wait for them to come online and send a message first; that might help.");}
if (mention.id === client.user.id) {return message.channel.send("I'm actually already married! Well, I will be soon, to my girlfriend Tamaki. I love her very much <:NC_hearty:841489530413383712>");}
if (mention.bot) {return message.channel.send("Us bots aren't smart enough to respond to a marriage request and we're really too boring to wanna marry in the first place, so I'll just stop you in your tracks now.");}
if (mention.id === message.author.id) {return message.channel.send("ehe :sweat_smile: it doesn't work that way...");}
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const tu = await UserData.findOne({uid: message.author.id}) || new UserData({uid: message.author.id});
if (tu.marriedTo) {return message.channel.send("Looks like you're already married to someone. Cheating, are we?");}
const ou = await UserData.findOne({uid: mention.id}) || new UserData({uid: mention.id});
if (ou.marriedTo) {return message.channel.send("Looks like that person is already in a relationship. Yikes, good luck with that.");}
if (client.misc.cache.marriageRequests.has(ou.uid) && client.misc.cache.marriageRequests.get(ou.uid) === message.author.id) {
tu.marriedTo = ou.uid; ou.marriedTo = tu.uid;
tu.markModified('marriedTo'); ou.markModified('marriedTo');
await tu.save(); await ou.save();
return message.channel.send({embeds: [new Discord.MessageEmbed()
.setTitle(`New Marriage!`)
.setDescription(`With the powers invested in me by Wubzy ~~and myself because I'm cool like that~~, I now pronounce ${message.member.displayName} and ${message.guild.members.cache.get(ou.uid).displayName} a married couple till debt and richer Discord users do you part.`)
.setColor('c375f0')
.setFooter({text: "Natsuki", iconURL: client.user.avatarURL()})
.setTimestamp()
]});
}
if (client.misc.cache.marriageRequests.has(message.author.id)) {return message.channel.send("You're already waiting on another marriage response.");}
if (client.misc.cache.marriageRequests.filter(u => u === ou.uid).size > 10) {return message.channel.send("*10 people are waiting on a response to marry this person. Yikes.*");}
client.misc.cache.marriageRequests.set(message.author.id, ou.uid);
return message.channel.send(`<@${ou.uid}>, you have a marriage request from ${message.member.displayName}. Send \`${prefix}marry @${message.member.displayName}\` to accept!`);
}
}
};