const Discord = require('discord.js'); const LXP = require('../../models/localxp'); module.exports = { name: "stats", aliases: ['level', 'xp', 'lvl'], meta: { category: 'Leveling', description: "View your rank in the server", syntax: '`stats [@user|userID]`', extra: null, guildOnly: true }, help: new Discord.MessageEmbed() .setTitle("Help -> Stats") .setDescription("View your level and XP in the server, or someone else's") .addField("Syntax", "`stats [@user|userID]`"), async execute(message, msg, args, cmd, prefix, mention, client) { if (!client.misc.cache.lxp.enabled.includes(message.guild.id)) {return message.channel.send("Your server doesn't have leveling enabled!");} let u = args[0] ? (message.mentions.members.first() || message.guild.members.cache.get(args[0])) : message.member; if (!u) {return message.channel.send("I can't find that user!");} let xp; if (!client.misc.cache.lxp.xp[message.guild.id] || !client.misc.cache.lxp.xp[message.guild.id][u.id]) { let txp = await LXP.findOne({gid: message.guild.id}); if (!txp) {return message.channel.send("Your server doesn't have leveling enabled!");} if (!txp.xp[u.id]) {return message.channel.send(`${u.id === message.author.id ? "You" : "That user"} doesn't have any leveling info available!`);} xp = {xp: txp.xp[u.id][0], level: txp.xp[u.id][1]}; } else {xp = client.misc.cache.lxp.xp[message.guild.id][u.id];} return message.channel.send(new Discord.MessageEmbed() .setTitle(`${u.displayName}${u.displayName.toLowerCase().endsWith('s') ? "'" : "'s"} Stats`) .setDescription("Local leveling stats") .addField("Level", xp.level, true) .addField("XP", `**${xp.xp}** of **${Math.ceil(100 + (((x / 2.85) ** 2.2) * 2.5))}** needed to level up`, true) .setThumbnail(client.users.cache.get(u.id).avatarURL({size: 2048})) .setColor("328ba8") .setFooter("Luno") .setTimestamp() ) } };