// Modules to control application life and create native browser window const {app, BrowserWindow} = require('electron') const path = require('path') let mainWindow; async function createWindow () { // Create the browser window. mainWindow = new BrowserWindow({ width: 800, height: 600, minHeight: 400, minWidth: 600, webPreferences: { preload: path.join(__dirname, 'scripts/startup/preload.js'), nodeIntegration: true, nodeIntegrationInSubFrames: true }, titleBarStyle: "hidden", //titleBarOverlay: true, }); // and load the index.html of the app. mainWindow.maximize(); await mainWindow.loadFile('index.html'); mainWindow.removeMenu(); // Open the DevTools. // mainWindow.webContents.openDevTools() } // This method will be called when Electron has finished // initialization and is ready to create browser windows. // Some APIs can only be used after this event occurs. app.whenReady().then(() => { createWindow(); app.on('activate', function () { // On macOS it's common to re-create a window in the app when the // dock icon is clicked and there are no other windows open. if (BrowserWindow.getAllWindows().length === 0) createWindow() }); require('./scripts/keybinds/process/handleIpc')(mainWindow, app); }) // Quit when all windows are closed, except on macOS. There, it's common // for applications and their menu bar to stay active until the user quits // explicitly with Cmd + Q. app.on('window-all-closed', function () { if (process.platform !== 'darwin') app.quit() }) // In this file you can include the rest of your app's specific main process // code. You can also put them in separate files and require them here.