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// Modules to control application life and create native browser window
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const {app, BrowserWindow} = require('electron')
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const path = require('path')
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let mainWindow;
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async function createWindow () {
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// Create the browser window.
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mainWindow = new BrowserWindow({
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width: 800,
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height: 600,
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minHeight: 400,
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minWidth: 600,
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webPreferences: {
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preload: path.join(__dirname, 'scripts/startup/preload.js'),
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nodeIntegration: true,
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nodeIntegrationInSubFrames: true
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},
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titleBarStyle: "hidden",
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//titleBarOverlay: true,
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});
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// and load the index.html of the app.
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mainWindow.maximize();
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await mainWindow.loadFile('index.html');
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mainWindow.removeMenu();
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// Open the DevTools.
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// mainWindow.webContents.openDevTools();
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}
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// This method will be called when Electron has finished
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// initialization and is ready to create browser windows.
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// Some APIs can only be used after this event occurs.
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app.whenReady().then(() => {
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createWindow();
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app.on('activate', function () {
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// On macOS it's common to re-create a window in the app when the
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// dock icon is clicked and there are no other windows open.
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if (BrowserWindow.getAllWindows().length === 0) createWindow()
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});
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require('./scripts/keybinds/process/handleIpc')(mainWindow, app);
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})
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// Quit when all windows are closed, except on macOS. There, it's common
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// for applications and their menu bar to stay active until the user quits
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// explicitly with Cmd + Q.
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app.on('window-all-closed', function () {
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if (process.platform !== 'darwin') app.quit()
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})
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// In this file you can include the rest of your app's specific main process
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// code. You can also put them in separate files and require them here.
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