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20 lines
1.3 KiB
20 lines
1.3 KiB
const Discord = require('discord.js');
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const moment = require('moment');
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const UserData = require('../models/user');
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const GuildSettings = require('../models/guild');
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module.exports = async(message, msg, args, cmd, prefix, mention, client) => {
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let tu = await UserData.findOne({uid: mention.id});
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let tg = message.guild ? await GuildSettings.findOne({gid: message.guild.id}) : null;
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if (tg && tg.nostatus) {return;}
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if (client.misc.statusPings.has(message.guild.id) && client.misc.statusPings.get(message.guild.id).has(mention.id) && new Date().getTime() - client.misc.statusPings.get(message.guild.id).get(mention.id).getTime() < 300000) {return;}
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if (tu && tu.statusmsg.length) {
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if (!client.misc.statusPings.has(message.guild.id)) {client.misc.statusPings.set(message.guild.id, new Discord.Collection());}
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client.misc.statusPings.get(message.guild.id).set(mention.id, new Date());
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let m = await message.channel.send(`That user ${tu.statustype === 'dnd' ? 'wishes not to be disturbed' : 'is AFK'}. Reason: ${tu.statusmsg}.${tu.statussetat ? ` \`(This status was set ${moment(tu.statussetat.getTime()).fromNow()})\`` : ''}`);
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await require('../util/wait')(10000);
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m.delete().catch((e) => {console.log(e);});
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//console.log(m);
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}
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}; |