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52 lines
3.1 KiB
52 lines
3.1 KiB
const gs = require('gradient-string');
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const spinnies = require('dreidels');
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const chalk = require('chalk');
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module.exports = async (client) => {
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return new Promise(async resolve => {
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const loaders = [];
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const spin = new spinnies();
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console.log('');
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let arCache = spin.add("ar", {text: "Caching ARs..."});
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loaders.push(require('./cache/ar')(client, arCache));
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let blCache = spin.add("bl", {text: "Caching Guild Blacklists..."});
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let bluCache = spin.add("blu", {text: "Caching User Blacklists..."});
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loaders.push(require('./cache/bl')(client, blCache, bluCache));
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let lxpCache = spin.add("xp", {text: "Caching Local XPs..."});
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loaders.push(require('./cache/lxp')(client, lxpCache));
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let lrCache = spin.add("lr", {text: "Caching Level Roles..."});
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loaders.push(require('./cache/lr')(client, lrCache));
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let moCache = spin.add("m", {text: "Caching Monitors..."});
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loaders.push(require('./cache/monit')(client, moCache));
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let anCache = spin.add("a", {text: "Caching Animes..."});
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loaders.push(require('./cache/anime')(client, anCache));
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let chCache = spin.add("ch", {text: "Caching Characters..."});
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loaders.push(require('./cache/char')(client, chCache));
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let ctCache = spin.add("cht", {text: "Caching Chests..."});
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loaders.push(require('./cache/chest')(client, ctCache));
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let rpCache = spin.add("rp", {text: "Caching RP..."});
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loaders.push(require('./cache/rp')(client, rpCache));
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await Promise.all(loaders);
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/*console.log(`${chalk.gray('[PROC]')} >> ${chalk.blueBright(`Cached`)} ${chalk.white(`${client.misc.cache.bl.guild.length}`)} ${chalk.blueBright(`guild blacklists`)}`);
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console.log(`${chalk.gray('[PROC]')} >> ${chalk.blueBright(`Cached`)} ${chalk.white(`${client.misc.cache.bl.user.length}`)} ${chalk.blueBright(`user blacklists`)}`);
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console.log(`${chalk.gray('[PROC]')} >> ${chalk.blueBright(`Cached`)} ${chalk.white(`${client.misc.cache.lxp.enabled.length}`)} ${chalk.blueBright(`guilds with XP enabled.`)}`);
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console.log(`${chalk.gray('[PROC]')} >> ${chalk.blueBright(`Cached`)} ${chalk.white(`${client.misc.cache.lxp.hasLevelRoles.length}`)} ${chalk.blueBright(`guilds with Level Roles enabled.`)}`);
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console.log(`${chalk.gray('[PROC]')} >> ${chalk.blueBright(`Cached`)} ${chalk.white(`${Object.keys(client.misc.cache.monit).length}`)} ${chalk.blueBright(`guilds with Monitors enabled.`)}`);
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console.log(`${chalk.gray('[PROC]')} >> ${chalk.blueBright(`Cached`)} ${chalk.white(`${client.misc.cache.animeNum}`)} ${chalk.blueBright(`animes into lookup registry.`)}`);
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console.log(`${chalk.gray('[PROC]')} >> ${chalk.blueBright(`Cached`)} ${chalk.white(`${client.misc.cache.charsNum}`)} ${chalk.blueBright(`characters into lookup registry.`)} ${chalk.gray(`(${client.misc.cache.chars.size} // NN)`)}`);
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console.log(`${chalk.gray('[PROC]')} >> ${chalk.blueBright(`Cached`)} ${chalk.white(`${client.misc.cache.chests.enabled.length}`)} ${chalk.blueBright("guilds that spawn chests.")}`);*/
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resolve(0);
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});
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}; |