const Discord = require('discord.js'); const GuildData = require('../models/guild'); const sendResponse = require('../util/response/sendresponse'); const parseResponse = require('../util/response/parseresponse'); const saveResponse = require('../util/response/saveresponse'); const getResponse = require('../util/response/getresponse'); module.exports = { name: "response", aliases: ['r', 'resp'], help: new Discord.MessageEmbed() .setTitle("Help -> Responses") .setDescription("Configure your server's saved responses. These are reusable and editable, and can be placed in things like welcome messages and used for announcements.") .addField("Syntax", "`response `") .addField("Notice", "You must have your server's staff role or be an admin to use this command."), async execute(message, msg, args, cmd, prefix, mention, client) { if (!message.guild) {return message.reply("You must be in a server to use this command.");} let tg = await GuildData.findOne({gid: message.guild.id}); if (!tg && !['q', 'quick'].includes(args[0].toLowerCase()) && (tg.staffrole.length && !message.member.roles.cache.has(tg.staffrole)) && message.member.permissions.has("ADMINISTRATOR")) {return message.reply("you need to be staff or admin in this server in order to edit those settings.");} if (!args.length) {return message.channel.send(`Syntax: \`${prefix}response \``);} if (args.length < 1) {return message.reply("You have to tell me what I'm supposed to find or save!");} if (['q', 'quick'].includes(args[0].toLowerCase())) {return await sendResponse(message, message.channel, 'quick', client, await parseResponse(message, client, args));} if (['n', 'new', 's', 'save'].includes(args[0].toLowerCase())) {return await saveResponse(await parseResponse(message, client, args), message);} if (['t', 'test', 'send'].includes(args[0].toLowerCase())) {return await sendResponse(message, message.channel, 'quick', client, await getResponse(message, args[1]));} } };