console.log(`${chalk.gray('[PROC]')} >> ${chalk.blueBright(`Cached`)}${chalk.white(`${client.misc.cache.lxp.enabled.length}`)}${chalk.blueBright(`guilds with XP enabled.`)}`);
console.log(`${chalk.gray('[PROC]')} >> ${chalk.blueBright(`Cached`)}${chalk.white(`${client.misc.cache.lxp.hasLevelRoles.length}`)}${chalk.blueBright(`guilds with Level Roles enabled.`)}`);
console.log(`${chalk.gray('[PROC]')} >> ${chalk.blueBright(`Cached`)}${chalk.white(`${Object.keys(client.misc.cache.monit).length}`)}${chalk.blueBright(`guilds with Monitors enabled.`)}`);
console.log(`${chalk.gray('[PROC]')} >> ${chalk.blueBright(`Cached`)}${chalk.white(`${client.misc.cache.animeNum}`)}${chalk.blueBright(`animes into lookup registry.`)}`);
console.log(`${chalk.gray('[PROC]')} >> ${chalk.blueBright(`Cached`)}${chalk.white(`${client.misc.cache.charsNum}`)}${chalk.blueBright(`characters into lookup registry.`)}${chalk.gray(`(${client.misc.cache.chars.size} // NN)`)}`);
console.log(`${chalk.gray('[PROC]')} >> ${chalk.blueBright(`Cached`)}${chalk.white(`${client.misc.cache.chests.enabled.length}`)}${chalk.blueBright("guilds that spawn chests.")}`);*/