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const Discord = require('discord.js');
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const LXP = require('../../models/localxp');
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module.exports = {
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name: "stats",
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aliases: ['level', 'xp', 'lvl'],
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meta: {
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category: 'Leveling',
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description: "View your rank in the server",
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syntax: '`stats [@user|userID]`',
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extra: null,
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guildOnly: true
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},
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help: new Discord.MessageEmbed()
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.setTitle("Help -> Stats")
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.setDescription("View your level and XP in the server, or someone else's")
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.addField("Syntax", "`stats [@user|userID]`"),
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async execute(message, msg, args, cmd, prefix, mention, client) {
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if (!client.misc.cache.lxp.enabled.includes(message.guild.id)) {return message.channel.send("Your server doesn't have leveling enabled!");}
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let u = args[0] ? (message.mentions.members.first() || message.guild.members.cache.get(args[0])) : message.member;
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if (!u) {return message.channel.send("I can't find that user!");}
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let xp;
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if (!client.misc.cache.lxp.xp[message.guild.id] || !client.misc.cache.lxp.xp[message.guild.id][u.id]) {
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let txp = await LXP.findOne({gid: message.guild.id});
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if (!txp) {return message.channel.send("Your server doesn't have leveling enabled!");}
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if (!txp.xp[u.id]) {return message.channel.send(`${u.id === message.author.id ? "You" : "That user"} doesn't have any leveling info available!`);}
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xp = {xp: txp.xp[u.id][0], level: txp.xp[u.id][1]};
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} else {xp = client.misc.cache.lxp.xp[message.guild.id][u.id];}
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return message.channel.send(new Discord.MessageEmbed()
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.setTitle(`${u.displayName}${u.displayName.toLowerCase().endsWith('s') ? "'" : "'s"} Stats`)
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.setDescription("Local leveling stats")
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.addField("Level", xp.level, true)
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.addField("XP", `**${xp.xp}** of **${Math.ceil(100 + (((xp.level / 3) ** 2) * 2))}** needed to level up`, true)
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.setThumbnail(client.users.cache.get(u.id).avatarURL({size: 2048}))
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.setColor("c375f0")
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.setFooter("Natsuki")
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.setTimestamp()
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)
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}
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};
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